Platform: Mobile
Roles: Creative Director, Game Concept, Lead Game Designer, UX/UI Designer
Additional: UI Visuals, UI Effects & Animations
Lost My Marbles is a fun, retro-inspired Match-4 puzzle game.
We had 6 weeks in which to design and develop the entire game, with a team of three, consisting of myself, a programmer, and an artist, working with a brief from the client whose nostalgic love for some of the retro style matching games lead the development of Lost My Marbles.
I was the project lead on the game, working closely with the other two team members and point of contact for the client for all design and visual decisions.



